package com.myfum.mobile.tetris.data.cubes
{
	import com.myfum.mobile.tetris.Config;
	
	import flash.display.BitmapData;
	
	public class BombCubeData extends CubeData
	{
		public function BombCubeData(x:int, y:int, skin:BitmapData=null)
		{
			this.x = x;
			this.y = y;
			this.type = CubeType.BOMB;
			
			if(skin == null){
				this.skin = new BitmapData(Config.CUBE_SIZE, Config.CUBE_SIZE, false, 0xff3300);
			}
		}
	}
}